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Pirate Intermediate/Advance Mission
content
A suggestion for new content that doesn't require code changes
#10193
opened Jun 12, 2024 by
ProNooberEX
Suggestion: Give remnant missions A suggestion for new content that doesn't require code changes
autosave
content
#10192
opened Jun 11, 2024 by
ziproot
Quest "Remnant: Lost in Ember Waste" quest generates nonsensical dialog if using modded outfits
bug
Something in the game is not behaving as intended
unconfirmed
More information is needed to be sure this report is true
#10191
opened Jun 11, 2024 by
MatthewNajmon
1 task done
In-flight pause
UI
Everything related to the User Interface & Design (both artwork and code)
#10186
opened Jun 10, 2024 by
Zarkonnen
Remnant: Human Tech Retrieval mission is too vague
content
A suggestion for new content that doesn't require code changes
#10185
opened Jun 10, 2024 by
Zarkonnen
Rehire extra crew checkbox in crew panel
UI
Everything related to the User Interface & Design (both artwork and code)
#10182
opened Jun 9, 2024 by
Zarkonnen
Request: Ignore illegal cargo/equipment on the captured ship.
enhancement
A suggestion for new content or functionality that requires code changes
mechanics
Things dealing with the mechanics & code of how the game works
#10180
opened Jun 9, 2024 by
binaryspica
String conditions in addition to int64_t type conditions
enhancement
A suggestion for new content or functionality that requires code changes
#10176
opened Jun 8, 2024 by
petervdmeer
Tell player escort in another system is b0rked
mechanics
Things dealing with the mechanics & code of how the game works
#10172
opened Jun 7, 2024 by
nickshanks
1 task done
Suggestion: Active jamming
enhancement
A suggestion for new content or functionality that requires code changes
#10154
opened Jun 4, 2024 by
ziproot
Suggestion: Give all pirate planets pirate basics
content
A suggestion for new content that doesn't require code changes
#10153
opened Jun 4, 2024 by
ziproot
[Mechanic] Differentiating afterburners from regular engines by giving them ramping thrust
balance
A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
mechanics
Things dealing with the mechanics & code of how the game works
#10152
opened Jun 3, 2024 by
Azure3141
Suggestion: A suggestion for new content or functionality that requires code changes
hyperjumps to destination
as a mission attribute
enhancement
#10149
opened Jun 2, 2024 by
ziproot
Typo? Inconsistent naming of Gegno Excavator.
bug
Something in the game is not behaving as intended
unconfirmed
More information is needed to be sure this report is true
#10138
opened Jun 1, 2024 by
43897689431805741092
1 task done
Condition listeners for heavyweight conditions users
enhancement
A suggestion for new content or functionality that requires code changes
#10137
opened Jun 1, 2024 by
petervdmeer
Shattered Light 3: The dromedary flies towards the gegno hyperlink, not Far Monad
bug
Something in the game is not behaving as intended
unconfirmed
More information is needed to be sure this report is true
#10136
opened Jun 1, 2024 by
eebop
1 task done
Diversification of the help system
UI
Everything related to the User Interface & Design (both artwork and code)
#10133
opened May 31, 2024 by
opusforlife2
turret arc could be simplified to one value instead of two as a min and max arc
documentation
Something is missing or incorrect in the game documentation
#10108
opened May 27, 2024 by
ty1221pro
Intro [2 Interceptor]
bug
Something in the game is not behaving as intended
content
A suggestion for new content that doesn't require code changes
#10067
opened May 17, 2024 by
alexpyattaev
1 task done
Consider using WebP instead of PNG for image assets
artwork
Everything related to images, sprites, and graphics
unlikely
An enhancement or other change that is lowest priority
#10064
opened May 15, 2024 by
pepoluan
Make fighters/drones in ship list UI collapsible
enhancement
A suggestion for new content or functionality that requires code changes
UI
Everything related to the User Interface & Design (both artwork and code)
#10058
opened May 12, 2024 by
opusforlife2
Removal of "uninhabited" attribute from planets is not handled correctly
bug
Something in the game is not behaving as intended
mechanics
Things dealing with the mechanics & code of how the game works
Change the second part of the Terraforming storyline depending on when the first part occurred
content
A suggestion for new content that doesn't require code changes
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