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424 public repositories
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Unity Files for the 100 Days of Shaders and Textures project
Unity arena-brawler diploma game project using Photon PUN.
A 3D unity scene created for a University module
Updated
Apr 24, 2021
ShaderLab
C# to Shader Compiler that supports Unity Cg/HLSL, HLSL, GLSL and WebGL.
This repository contains all of my tutorial/practice code.
Postprocess hdrp unity3d unity fullscreen effects
Shader written in hlsl and then implemented into a directx11 framework.
Updated
Mar 15, 2021
HLSL
Updated
Jun 15, 2020
ShaderLab
A surface shader that generates Mandelbrot patterns
Updated
Oct 13, 2020
ShaderLab
A smooth fade effect made using Shader Graphs
VRChat Scroll Event Calendar for VRCSDK3
Updated
Feb 18, 2022
HLSL
WebGL Photo Effects: GLSL Photoshop Filters (2018)
Updated
Dec 25, 2023
JavaScript
Modified version of "custom_coronas" resource by Ren712
Updated
Aug 14, 2023
HLSL
A trip - from a simple triangle to a game engine
Text editor for Dear ImGui.
A MC path tracer written in D3D11 compute shader with BVH accelerate
Example using custom fragment shader code without leaving the Unreal Editor material GUI. Part of:
Updated
Jun 13, 2018
ShaderLab
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